While working at Trion Worlds, this is a character i did for the game Defiance 2050. We had one concept artist on this team and he was swamped. I offered to concept this character, I did a few super rough sculpts based on what the designers were looking for.
The character had to work on a previous animation rig, other than that, i was given a lot of freedom. Midway through sculpting, the design changed and it went much more hard surface. Pretty proud of how this turned out in the end.
First rough concept